Boiler fittings for 622

This week has seen me drawing the domes, stack and smokebox front for 622.  These will all be 3D printed to start; depending on how they turn out, I will either use them as they are and fill them with lead, or cast them from Cerro-bend after cleaning up the castings. Again, OnShape amazed me […]

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Drawing 622’s Stephenson gear

I just finished drawing up the valve gear for 622 in OnShape.  This is certainly the most complex part I’ve drawn yet in the tool, and the idea is to have it 3D printed as a single piece.  Sadly that means it won’t work, but in the interest of getting the locomotive running, I’m going […]

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First Scratchbuilt Model

The Boy has decided he would like to have a go at building some structures.  Being a clever sort of fellow, he decided to first find out if he could make a small box out of wood.  Myself, I was never so sensible: the first thing I ever launched myself at was an ore car, which […]

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Remembering Ken Healy

As I was moving some books around today, a business card dropped out of one of them and fluttered to the floor. Ken Healy has been gone for some years, and I don’t think I ever saw him after I moved away from Ottawa over twenty five years ago.  Yet, his card clicking softly to the floor […]

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622 virtually roughed in

I’m starting to think seriously about the drive train for 622.  On #10, I built my own gear box, which enabled me to model the full backhead and floor of the cab.  That’s all very nice when you take the roof off, but most of the time you can’t see it. For 622, I’m considering […]

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Getting sources organized for 622

For my drawing efforts thus far, I’ve been considering the erecting card and the associated specification for the locomotive as gospel.  I mean, these were the resources that the boys at Baldwin would have used to put 622 and 621 together, and so they should be right. Unfortunately, unexpectedly, inexplicably, they don’t agree! The drawing […]

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Figuring out OnShape connectors

After watching the tutorial again, and sinking another night into learning OnShape, I’m not only in danger of dying prematurely because my body didn’t break down enough sugars and triglycerides, but I’m also in danger of becoming effective at creating Assemblies. Perhaps I should explain for those SketchUp users out there.  OnShape (and FreeCad) work on the basis […]

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