Flatcar weight plan

The thing that makes flatcars challenging is surely how to make them heavy enough to stay on the track when they are empty.  If it makes you feel any better, it looks like real railroads had the same problem back in the wood car era. They appear to have blocked empty flats near the back […]

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Weights and wires for 622

There are two things that I didn’t design well when I built #10  (okay, there are more than two, but I’m going to write about two tonight) — weights and wires.  Weight, even on the first iteration, was largely composed of scraps of lead that I squeezed into nooks and crannies wherever I could.  On […]

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Boiler fittings for 622

This week has seen me drawing the domes, stack and smokebox front for 622.  These will all be 3D printed to start; depending on how they turn out, I will either use them as they are and fill them with lead, or cast them from Cerro-bend after cleaning up the castings. Again, OnShape amazed me […]

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Drawing 622’s Stephenson gear

I just finished drawing up the valve gear for 622 in OnShape.  This is certainly the most complex part I’ve drawn yet in the tool, and the idea is to have it 3D printed as a single piece.  Sadly that means it won’t work, but in the interest of getting the locomotive running, I’m going […]

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622 virtually roughed in

I’m starting to think seriously about the drive train for 622.  On #10, I built my own gear box, which enabled me to model the full backhead and floor of the cab.  That’s all very nice when you take the roof off, but most of the time you can’t see it. For 622, I’m considering […]

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Figuring out OnShape connectors

After watching the tutorial again, and sinking another night into learning OnShape, I’m not only in danger of dying prematurely because my body didn’t break down enough sugars and triglycerides, but I’m also in danger of becoming effective at creating Assemblies. Perhaps I should explain for those SketchUp users out there.  OnShape (and FreeCad) work on the basis […]

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